Monday, January 18, 2016

Swipe & Shoot Update 15*

No jokes here, because the AWESOME NEW UPDATE IS OUT!
Well, getting beta app reviewed...but still complete. So sorry for the late update (time-wise and date-wise), but it's not like anyone was waiting, so...

So while you are waiting, here are some sneak preview screenshots of what we've got in store!





We can't spoil everything, but we put a TON of work into this new update, and crammed it with new features, minor bug fixes, and more. Here are some of the big changes:
 - New levels
 - New weapons
 - Perspective change
 - Basic title screen
And some minor ones, that still took a long time, so they're worth mentioning:
 - Added visual borders
 - Somewhat more balanced enemies
 - A weapons menu
We couldn't fix everything wrong with the old version, and we haven't been able to implement all of the new suggestions yet. In fact, now there's probably a bunch of new problems, but hopefully this new update will satisfy those of you who continue to play. We gave you guys credit in the credits, so if we forgot to mention you, let us know!

We are also aware of lag and optimization issues, so those will be addressed ASAP.

And if you just so happen to be wondering why this update didn't come out on Sunday, there are a couple of reasons. One reason is that we were playing a video game for most of the day...but the other reason is that I wasted the rest of the day making this other game, that turned out somewhat fun but also extremely frustrating (to beat).
Check it out: njew.icnc.com/SHC/AsteroidEscape/index.html
It's not going to be a major focus of ours, but if you like it, let us know. And yes, there are many problems with the game, but again, I made it in about 3 hours, so it's not perfect.

Okay, I need to go now because our weekend is over. More features coming soon!

PS Also I added the asterisk to this update because it's for an actual update to the Swipe & Shoot app. If you want to find new features, just like for the asterisk!

No comments:

Post a Comment